Maker & VR Faculty Learning Community

Please consider joining the first cohort of a new Maker Professional Learning Community at Sonoma State, which will participate in a year-long program, during Spring 2019 and Fall 2019. Participants will engage in bi-weekly, creative seminars/activity labs, lead by Casey Shea, Coordinator for Maker Education, Sonoma County Office of Education (SCOE). You can learn more about Casey's efforts with Sonoma County here. This program will be supported by the Faculty Center team including Director, Dr. Justin LIpp, and Educational Technology Application Expert, Joel Gould, M.A.  Kickoff to begin Friday January 25, 2019, ~1-4pm, with regular workshops to follow every two-weeks thereafter.  Strongly encouraged "office hours" will take place on off-weeks on Friday afternoons as well.  Participant compensation of up to $1000 for Spring 2019, and $1000 for Fall 2019 full participation (only miss 1 scheduled main workshop).  Please apply by December 15 for full consideration.

Program Description

Faculty at Sonoma State have a vital role to play in exploring the integration of Maker principles, techniques, and pedagogy in the multidisciplinary educational environment of the California State University system. Leadership in postsecondary Maker education has historically come from large universities such as Stanford and UC Berkeley and regional community colleges like Folsom Lake College and Foothill College - schools with either deep benches of engineering talent or decades of experience in vocational training. There is an opportunity for Sonoma State to help define how maker education manifests itself in the higher education space between these systems. To achieve this, we must first grow faculty expertise in the practical considerations of facilitating Maker projects that let students translate their ideas into digital forms and then physical realities.

The Maker Faculty Learning Community will examine Maker pedagogy in higher education, reimagine difficult-to-access parts of curriculum, and develop unit plans that will let teachers confidently facilitate project-based design challenges with students. For example: How might Theater Arts students use 3D printing to visualize set designs before firing-up the circular saw? How might Mathematics students use laser cutters to better understand the five-fold rotational symmetry in aperiodic Penrose Tiles? How might Kinesiology students get a better “feel” for body mechanics by modeling cuff and rotator joints?

Maker education cultivates the qualities that we most desire to foster in our students: curiosity, agency, creativity, grit and facility with the social construction of understanding. Additionally, It provides a much-needed outlet for students with diverse talents to express ideas using their hands and technology in concert. Indeed, our context, strategic goals, and discipline-specific scholarship may be capable of producing some of the most interesting academically-focused Maker education efforts. Let’s develop our own deep-bench of faculty talent in Maker pedagogy for higher education to model what is possible with this approach on our campus and at our peer institutions.

In Spring 2019 semester, participants will participate in an series of workshops to develop their expertise with maker pedagogy and technical equipment.  In the Fall 2019 semester, participants will pilot new curricula, document student work, and evaluate the use of the program and projects in existing classes. Participants will receive a stipend of $1,000 per semester upon completion of program deliverables, which will include a presentation at the CSU Maker Convening (5/31/2019) and a short, media-rich case study of your project that will contribute to a CSU Maker Curriculum Design Guide (12/20/19). Select the "Apply" button below to submit a form, or please contact Justin Lipp,, at the Faculty Center to express interest or receive more information.

Date Information
December 15, 2018
Please contact Justin Lipp,, to express interest or receive more information.